1,200 ingots for that Anky? Now it has a Melee Rating of 255 (100 base + 31 levels * 5%). The higher the stats to start with the more they increase per level up. It should contain all eggs at this point, which should give you a good indication of the taming requirements. i just want to know if my stats are good enough to start trying to get mutations or if i would be better off looking in the wild for another rex with a higher health or melee. if not,what effects base-stat multipliers? All rights reserved. . The level 150 has 1 base level, and 21 levels in each of the 7 stats (this leaves 2 levels left over, for the sake of convenience we're going to add those to Speed just to get them out of the way). The stats are increasing at the same RATE, but the increments are higher on the one with the highest base stat. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. goodness i didnt think i was asking for that muchi just wanted to know if my rexes had good enough melee and health to start breeding them for mutations. Also the Oviraptor has now been added. Lets say your spino starts with 300 melee after its tamed Now this is 40 levels in that stat, Each tamed point in melee adds 1.7% on top that 300 stat, so if you add lets say 30 levels that would be +51% of that 300 number, so you would end up with 453 melee after putting 30 points into that stat. using your example of a spino, on 1x rates, This page explains how the value of the stats of creatures is calculated. My question is: Is there another calculator out there that I can use to determine if a dino is good for breeding (Since Post-Tame stats are what matter for that), or am I using Dododex incorrectly. Stats over 40+ are decent, 50+ very good. For health Ta is mostly 0.5 (exceptions are for example the Giganotosaurus with -63000 and the Griffin with -1000), for Damage in most cases Ta = 0.5 and Tm = 0.4 (that gives the creature a +50pp (percentage point) bonus, and after this the value is multiplied by (1 + 0.4 * TmM * TE), so it get's another 40% * 0.45 = 18% of the current value, dependent on the taming effectiveness). Use the setup-ArkSmartBreeding-(version). This topic is now archived and is closed to further replies. There is a really good program for breeding called ARK Smartbreeder, you can find it on github. our highest melee post-tame is 366.9 and the most recent rex i tamed has a health of 11.8k. Or set up 4 grinders near each other, have a tribe mate sat on the Rex you want to level and fill all 4 Grinders with Stone and grind it all. And I suspect further improvements to make it into the end all tool that it appears to be becoming. Work fast with our official CLI. If you then open Smart Breeder, you can insert those stats and see exactly how many points went into what stat. Once trained they were all close to 30k Health and 400-450% melee and that was enough to do the Monkey on Hard and the Broodmother on Medium, though I struggled against the Dragon on Medium. The 12 levels are distributed randomly across all stats again, so it gains an extra 2 pointsin each stat. March 26 Thylacoleo, Microraptor and Electrophorus added. it couldn't have been too high to start with. Stats above 50 points are very possible, just rare seeing as the stats are randomly attributed when wild. So your 150 tamed out with max possible effectiveness, gets 74 extra levels for taming making it a 224. Please use Ctrl + F5 if the latest creatures dont seem to work. Your initial attempt always starts with a 75% chance of success. I'm going to have to agree with Drunk Skunk. Manual with links to external resources like guides and videos, Ill go through it in full for you though. The bonuses based on effectiveness you never see, they are applied as the dino tames out so the post tame melee stat already shows it. i currently dont have a functioning computer so i have to use my phone for everything.. no option forprograms or calculators,a simple answer is all i wanted. The game has further global variables for each stat, which affect the variables above: Currently these modifiers for health are: Three of the four modifiers can be found in the TestGameMode.uasset file located in Game/PrimalEarth/CoreBlueprints/. The rarity of the stone determines how many attempts (and potential Engraving Points) you receive. Roughly 10 dismantled stones will grant you enough Powder of Mystery to purchase one back. The default stat bonus for being tamed also gets added as well after taming though, so the "untamed" calculator on Culcraft can no longer calculate the wild stats accurately. Use Git or checkout with SVN using the web URL. Sure, some I might be able to tell you off the cuff, but it's because I memorized the information due to extensive use of it, not because I have a notebook where I write down then sift through all this data. the "perfect" tame gains 6% melee per level, the fish tame gets 4% per level, this adds up quick, especially on things such as health. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. 2 or 3 hundred at absolute most. That's daylight robbery. Extract the ARK.Smart.Breeding_(version). Some people would rather not use programs and all that crap to see what we need, we much prefer to go on word of mouth. Percentage is independent of level. Here's how I'm going to be lining up against the bosses and what I'm aiming for with what I have: My Rex's are popping with 8.1k Health and 319% Melee, and they have saddles ranging from 82-124 Armor. How do I calculate post-tame stats? Rex has 7 different stats, that is10.5 stat levels per each stat. February 3 Design overhaul: optimized for mobile devices (so away with the ugly tables) and also better ordered for desktop users. i don't have a calculator, but you can check how many times it has leveled up. So your 150tamed out with max possible effectiveness, gets 74 extra levels for taming making it a 224. Before dismantling, check if the stone has good Engraving combinations. They are currently based on tests, so if you got different results please let me know. ARK: Scorched Earth Console Commands and Cheats, ARK Admin Console commands on PlayStation 4, Survive ARK Companion app released on Android, PSA: SA Companion and new permanent double rates. Regarding land tames, most levels are wasted in speed and don't count, so you can remove 20-40 of the fake levels from the numbers above. if i tame a second 150 spino with identical stats, but with cooked fish meat and end up with a 17% effectivenesswill their stats increase in the same increments per level? "In addition to bonus levels, most creatures have at least one stat that has a Taming Multiplier that is based on Taming Effectiveness" - Ark Wiki (in a brief research it looks likes this is melee for everything though), "the multiplier scales proportionately to the Taming Effectiveness. tame a few dilos and set up a kibble farm, i guarantee you'll be swimming in eggs after 2 days :). Exceptions are for example the Brontosaurus, Doedicurus, Carbonemys, Pteranodon which each have a value of 0.9, and the Quetzal having 0.85. All rights reserved. Let's jump into the guide and learn all about them! There is also a taming multiplier for melee (which is affected by TE) and additive bonus' for hp, melee, speed, and torpor (not affected by TE but speed and torpor are dino specific). Now look down at the Melee Damage stat, every time you click the "+" button the dino gains +5 Melee Damage %. -Ark Wiki, https://ark.gamepedia.com/Taming#Taming_Effectiveness. Got smashed hard against bloodmother lysrix and i got like 50% hp off. Then the final value V of that stat (as you see it ingame) is: The value you can see before taming Vw (Value wild) is the first part of that equation without the additive taming-bonus: After taming, dependant on the taming effectiveness (TE), the creature gets bonus levels, changing the value of Lw (the levels when wild). The 150tamed with 17% effectiveness gains 12 extra levels so becomes a 162. Your initial attempt always has a 75% chance to succeed. And should you keep asking the same questions over and over cluttering even more? Which version to take? Regarding land tames, most levels are wasted in speed and don't count, so you can mentally remove 20-40 of the fake levels from the numbers above. When you perfect tame it, that spino gains 7 levels, and since we have 7 stats that makes it easy for our example, we'll assign one more level in every stat. ARK Creatures Raptor Crystal Wyvern Pteranodon Rex Argentavis Giganotosaurus Dodo Therizinosaurus Ankylosaurus Griffin Triceratops Tropeognathus All Creatures Kibble Basic Kibble Simple Kibble Regular Kibble Superior Kibble Exceptional Kibble Keep in mind that this calculator can only be used for pre-tame stat distribution. i've been looking for this info for a while. Espaol - Latinoamrica (Spanish - Latin America). Useful info: If you fill in the stats and the points dont add up to 100%, dont panic: Since each stat has the same percentage to be randomly chosen upon level up, and there are 7 stats, you will have 1/7th (15%) chance that the stat will go into speed. sort and compare their stats, view their pedigree, use the breeding-plan to get the best possible creatures and keep track of the growing babies with timers. i read somewhere that the rex does. Espaol - Latinoamrica (Spanish - Latin America). There was a problem preparing your codespace, please try again. they definitely pumped weight and maybe melee in that one. Fortunately it did not waste any points in speed so everything else was average pre-tame but due to a low stat roll in oxygen when it tamed out perfectly (224) it now only spent 34 points in oxygen. Because when you kibble tame 150 level Rex, you will get 71-74 bonus levels, depend if its evo event or not. The rarity of the stone determines how many attempts (and potential Engraving Points) you receive. Yeah, you get it demigod. January 29: Gallimimus has been added (patch v233). Edit to answer your question: there is a dino stat calculator, but you need to know its' stats after tame, not after levels have been put on it. For finding the wild levels a creature has put into its stats.. for taming/breeding purposes, of course. Should now be much clearer in usage. Demigod, January 22, 2018 in General Discussion, were gearing up for bosses. So what I would do is I would tame a creature, put its stats into Dododex, and see the level distribution to determine if the wild creature had the stats I wanted before I altered its stats in any way manually. The following species may show wrong stat-values ingame that prevents a correct extraction. Culcraft does have a "tamed" calculator, but I cannot figure . What taming effectiveness does is change the amount of points the tame can distribute randomly at the point of taming. He basically suggested 40 levels as a minimum. Base stat multipliers are affected by NOTHING other than theserver settings. We use (third party) cookies to ensure that we give you the best experience on our website. April 2 The taming calculator now includes the Dunkleosteus and Woolly Rhino (based on test data)., Woolly Rhino tame times down with 40% (patch v238.2), Dunkleosteus torpor adjustment (patch v238.2), September 27 Archaeopteryx, Tapejara and all scorched earth creatures updated with devkit data (patch v247), October 22 Chalicotherium, Diplocaulus and Kaprosuchus added, based on devkit data (patch v248), November 24 Achatina, Megalosaurus, Moschops and Pachyrhinosaurus added! It's a good start for sure, depending on what boss(es) you're wanting to fight. I would say as long as you get something close to those stats then it should be fine to breed with. I can safely say though if your Rex's are being born with those stats(before levelling) that you've got some real good ones there. Special thanks to reddit users /u/tomfoolery_72 and /u/Renox15. Copyright 2022 Studio Wildcard. The website and the. Just enter the level on the dino page for what ever dino you are taming. I tamed up a 150 female megalosaurus, and it's pre-tame stats were low on stam and high on stats. The calculator will then fill in the base stats of the dino and show for each of the stats what its max value would be. When you fill in the stats of your knocked out dino, the last column will indicate how much points where spent on this stat and what percentage this would be compared to the maximum possible value. Giant Bee, Daeodon, Kentrosaurus and Liopleurodon added! If you'd like more detailed info the wiki is pretty good and thorough. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. All trademarks are property of their respective owners in the US and other countries. Aquatic life for example gets the worst of it with wasting both speed and oxygen points. With only 2 extra points it gets 232% damage.. Powered by Invision Community. Do Not Sell or Share My Personal Information, increase per domesticated level as% of Vpt (value post-tamed): Id, increase per domesticated level modifier: IdM, multiplicative taming-bonus modifier: TmM, TaM as property PerLevelStatsMultiplier_DinoTamed_Add, TmM as property PerLevelStatsMultiplier_DinoTamed_Affinity, IdM as property PerLevelStatsMultiplier_DinoTamed, BabyImprintingStatScaleMultiplier: IBM (default: 1). For more information, please refer to the Cookie and Privacy policy by clicking the 'Read More' button. Consider selling stones you can't benefit from on the. You will need special types of food, as it doesnt eat berries but Rare Mushrooms and Plant Species X Seeds instead! Taming effectiveness affects the number of levels they gain when tamed, but the increase in stats-per-level is the same for every tame. Stats over 40+ are decent, 50+ very good. This gives it a Melee Damage rating of 110 (100 base + 2 levels * 5%). I tamed a 140 Yuty this past weekend. Use the setup-ArkSmartBreeding- (version). i know that the 11.8k health rex will be hard to replace but im not sure about our highestmelee stats. With this Dino Stats calculator, youll be able to check how the stat points of a wild dino have been distributed. The tool also has a file that contains all the values discussed above for most of the creatures (the newest may be missing). This is even more effective on a Double or Triple event if you're on official. Ability Stones provide you with 2 random Combat Engravings and 1 Malus Stat. That means that Igot a big increase elsewhere (Ibelieve it was hp in this case). The 74 levels are distributed randomly across all stats but speed, so 74/6= 22 extra points spent per stat (as an average). Also Hyaenodon and Hesperornis! The reason that speed is not in this calculator, is because that stat is never increased in the wild and has therefore 0 stat points invested in it. If you continue to use this site, you agree to the use of these cookies. Also keep in mind, even when you start breeding, then find a better stat, it is not hard to bring that stat into the bloodline, 20% imprint boost will bring that HP to 14,400 and Melee to 420%. To use this ARK stat calculator, you'll need to first knock out a wild creature. This means that both theQuetzalcoatlus(patch v218.0) and the Mosasaurus (patch v219) are now calculated with the original devkit values. How To Use A Stat Calculator. Starting the forging process will bind the stone to you, making it untradable! With library and pedigree-view. Ragnarok(Dragon & Manticore) - 20k Health, 500-550% Melee. (now I'm just guessing here, so you can ignore this if you want, I think I'm right but this starts getting complicated and its easy to screw up :P) Not many people have realised, but tames no longer spend points in speed. After these are applied, the additive taming bonus is added, then the multiplicative taming-bonus is applied, making the value post-tamed (Vpt): For bred creatures there is the possibility to add an imprinting-bonus by caring for the creature during its maturation. Is there any such thing as a stat calculator for already tamed dinos? Word of mouth was a viable way to get information twoyears ago when the game was new and the calcs didn't exist yet. All trademarks are property of their respective owners in the US and other countries. These two creatures are tameable since the latest patch (v221) and both are of the soft-tame kind. Similar to Endgame Accessories, Ability Stones provide you with 2 random Combat Engravings (these cannot include Class Specific Engravings) and 1 Malus Stat. If you continue to use this site, you agree to the use of these cookies. Good stat calculators for taming/breeding? Extracts possible levelups of creatures to get the values for breeding. Devkit Preview: Daeodon, Hyaenodon, Thylacoleo, Lamprey (unknown), Scissors weapon and much more! Now ark increases stats differently between wild level up and tamed levelups either that or see if you can trade metal for kibble. The level 15 has 1 base level, and 2 levels in each of the 7 stats. What taming effectiveness does is change the amount of points the tame can distribute randomly at the point of taming. Also the Compsognathus has been added recently. He told you try to get 50 levels if possible. Also, if you can find a lvl 100+ to tame, it will more than likely have that much melee inherently, making it a much more promising and useful Dino. Calculate the time, food, effectiveness and more of your dino tame. Experienced all the new contents and features leading up to today. All rights reserved. It is the same for melee damage . Maybe the stone has bad Engravings? For example, lets assume a 150 rex has 5k health and the level up multiplier is 10% (not sure what it actually is but doesnt matter for this illustration). Your HP is perfect and melee decent. Base damage is what we will look at, Levels in wild melee determine the ending base damage. I also know that the stats that matter for breeding are the ones immediately post-tame. This topic is now archived and is closed to further replies. so you don't use dododex or any taming calculator you just ask how many narcs andtranqs orhow long it will take to tame using kibble, mutton, prime, berries ectto use every time you tame something, basically relying on other people using calculators and programs to answer your questions, seems like it would be a lot easier to just download the free program.. or hell just go in blind and guess what you need let me know how that works out for you. I got someone trying to sell me a lvl 118 anky. if itwas toobig of a burden then im sorry lol, I had one daedeon + 19x rex'es with ~9k hp and ~550% dmg. Not breedable yet or no information known. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. What the wiki means is the tames don't count the points that ark gives to their speed stats, this has always been the case. However the total amount gained from each level up will be far greater on a level 150 vs a level 15. Broodmother & Monkey - 30k Health, 450% Melee. Copyright 2022 Studio Wildcard. The bug repellant will make sure that they dont aggro on you unless you touch them (like taming the Giganto) and the house is incredibly useful for the bat, as it otherwise will fly around like crazy. doesn't change anything. are these good stats to start breeding or should i look for higher ones? my server got shut down so when i start back up i'll make sure to take all of this into account when taming and breeding. The stat gain per level is calculated off say316% and 232% damagerespectively, if it Gains2% of the original stat each level. Again we see that the spino gains +5% Melee Damage with every level of Melee Damage that it gains. As you can see post from guy aboveme, he is using web calculator, which are mostly for WILD dinos only and it will show wrong values if you use it on tamed/breeded dino. Well since we know its torpor, and we know that torpor can't be buffed with exp levels, we can figure out how many levels have been spent. The rex with 450 melee will gain more melee damage per level than the rex that started with 190 melee . I plugged some stats into a calculator just now. Privacy Policy. A sizeable amount of Vitality and the majority of your Engraving Points are provided by them. Stat gain per player applied level is a percentage of the POST tame stat value. thank you very much for clarifying. A tag already exists with the provided branch name. That left 93 points for it to divvy up in the remaining 6 stats. The maximum amount of stat points for a dino is equal to its level 1. Problem is, I'd like to calculate the stats after it's finished taming and gets the taming efficiency boost. so other than recommending programs for me to download, can someone tell me what a good melee or health post-tame stat is for rexes, or if mine are good to start breeding. If you manage to breed two parents with different max stats, for example damage and health, you might end up with a baby dinosaur that has both health and damage maxed! what would be the damage multiplier for a theoretical 150 griffin perfect tame? ARK: Survival Evolved Taming Calculator - Survive ARK With the ARK: Survival Evolved taming calculator you will always be prepared for anything. Most of the species from Aberration seem to have a multiplier of 0.96, so tamed dinos have slightly less health than wild ones. Valve Corporation. The TBHM (Tamed Base Health Multiplier) is 1 for most species, i.e. How do you think we all get the answers? Accumulate these over time and exchange them at the Stone Cutter NPC for fresh Ability Stones. The Tm is negative for aberrant-variants (-0.04). . Ability Stones play a big role in building your character and improving its strength. I can only imagine what it would look like with a kibble tame but again Kentro kibble is ridiculous to make. zip in an arbitrary folder to use it as a portable or shared installation. Download the latest release. All rights reserved. If you apply all levels to health the difference will be very noticeble say 40k for the 14k rex and 30k for the 10k rex for example , a 10k gap that started as a 4k gap. any advice? Cookie Notice so basically the percent change per stat level is always the same on a particular mount. Copyright 2022 Studio Wildcard. Valve Corporation. This means that the Paraceratherium (patch v215.0) and even the three newest dinos such as Megaloceros, Beelzebufo and Direwolf (patch v216.0) are present in the list for you to be tamed!The taming calculator has been updated with the devkit data up to patch v220.1. So just be aware when you use a calculator which one you are using. the damage multiplier you mentioned, is it the same for every tame depending on effectiveness or do different creatures exhibit different multipliers? This is by far the most important thing I use with ARK now. If speed Points didn't exist all of a sudden then all tames would loose levels and people would have no idea why, and we would see a solid 3 months of posts like we did after the flyer nerf with people not understanding new levels. (now I'm just guessing here, so you can ignore this if you want, I think I'm right but this starts getting complicated and its easy to screw up :P) Extracts possible levelups of creatures to get the values for breeding. By using this calculator you will always know beforehand whether it is a good choice to tame the dino, or if you should move on to try and find another one with better distributed stats. When you perfect tame it, this spino gains 70 levels, which is convenient because we'll assign 10 points to each stat, which means it now has 31 levels in each stat (plus the extra 2 in Speed). ARK: Scorched Earth Console Commands and Cheats, ARK Admin Console commands on PlayStation 4, Survive ARK Companion app released on Android, PSA: SA Companion and new permanent double rates. Just enough weight that you won't have to constantly unload and rest in melee. He did answer your question. A tool for the game ARK: Survival Evolved. You will quickly want one with much higher melee I fear. They still count for end shown level, but do nothing. The important thing to remember is that the levels a dino gains during the taming process are counted as "wild levels", and the levels that you add to them after you tame them are "tamed levels", that calculator shows how wild stats are allocated to dinos, which includes the levels & stats they gain during the taming process. February 26 Visual update for the starve timer. You can start to breed them, but you should try to find better melee withtrading or taming Rexes, which have at least 250% melee (250 is 30 stat levels) before tame. Thats why you should tame dinos, which have max 10-13 stat levels less than your current one. If someone on the forums asks if their animal has good post-tame stats, fire up Smart Breeding and input the data, then say yay or nay. All rights reserved. The Procoptodon has been added today. ARK: Abberation creatures are now available! If you fill in the stats of the creature after it has been tamed, or from one of your bred dinos, the result will most likely be unreliable. In short. Devkit Preview: Daeodon, Hyaenodon, Thylacoleo, Lamprey (unknown), Scissors weapon and much more! We use (third party) cookies to ensure that we give you the best experience on our website. Not downloading programs - fine (although Smart Breeder is just an .exe you run, not a program to install, which is an important differenceto me) -but asking peopleevery time?! A Rex has the following values for health: Assuming the Rex has 5 levels on health in the wild (Lw = 5), was leveled up 12 times after taming in health (Ld = 12) and was tamed with a taming effectiveness of 82% (TE = 0.82), the value you can see now is: Another example with the melee damage of a Rex: Assuming the Rex has 5 levels on melee damage in the wild (Lw = 5), was leveled up 12 times after taming in melee damage (Ld = 12) and was tamed with a taming effectiveness of 82% (TE = 0.82), the value you can see now is: ARK: Survival Evolved Wiki is a FANDOM Games Community. All rights reserved. Last updated:May 6, 2017 (v257). Now it has a Melee rating of 115 (100 base plus 3 levels *5%). PER LVL YOUR RAPTOR Health 200 +40 3 pts - + Stamina 150 +15 3 pts - + Oxygen 150 +15 3 pts - + Food 1200 +120 3 pts - + Weight 140 +2.8 3 pts - + Melee Damage 100 +5 3 pts - +
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