Check the appendix on Kinstone fusions if you cant find the Gorons. One of the stones on the left side of the structure here can be pushed down, allowing you to leave the room and return to 17 to grab the Small Key. The Legend of Zelda: The Minish Cap Wiki Guide. If you dive around at the bottom of the "jar" here, youll uncover a Small Key. Find the Heart Piece: If you travel to the southwestern corner of this zone, youll be able to ram into a grove of trees with your Pegasus Boots and turn it into a Minish portal. After coming out of the tunnel, you will want to fill your recently-purchased Empty Bottle with the water right below you and use it on the baby plant. The Legend of Zelda: A Link to the Past 2. Show him that you've learned the Spin Attack, and he will allow you to pass on into Trilby Highlands. The Magical Boomerang: By this point in the game, you may be able to get the Magical Boomerang. Instead, if you walk out the door to the north, youll get the Ocarina of Wind, and learn that the Wind tribe has taken their Wind Element and retreated to the safety and sanctity of the clouds. Throw a bomb into the water and a fairy will appear. Inside the Minish Woods, your path will still be circumscribed to a single linear passageway, so follow it until you reach the Deepwood Shrine that the King mentioned. This will let you flip the two switches near where you entered the room, which will net you access to a Minish portal. A Piece will be available to you. There isn't a lot that players can do in the town at present, so when ready talk to the guard and show off the spin attack. The Maderpillar is easy enough to beat, when you discover its weakness. Stranger: The Stranger lives in a hut in the northwestern corner of town. Well, I can come back if thatd be more convenient for you Now would obviously be a good time to save your game, if not actually leave the dungeon and stock up on red healing potions from Syrup. Return to room 29 and head south to reach room 32. If you ingest the White Picolyte while standing in the middle of all the grass here, then start slashing away at it with your sword, you should be able to find a good number of green and blue Kinstones while the effect lasts (itll wear off in around 30 seconds). Head back down to where you climbed up the vine and go far east, and cross the bridge to find a dead end. Block one: Push it down into block four, then push it left into the wall. To your left is a stone that can be pushed into the hole beside it so you can walk over it. Be careful of the Spiny ChuChus in this room. Mayor Hagen: Fusing with the Mayor will drain a pool of water in the Lon Lon Ranch. He wont be able to teach you anything until you obtain all seven Tiger Scrolls (you only have three at this point), but you will be able to find a Piece of Heart in his lair, so grab it. A better method is to hit three of the panels, then wait for the lower eyes to start charging up before hitting the fourth panel and completing your spirit link; if Vaatis near the flashing panels, you should be able to get underneath the eyes and reflec their blast, but you wont have a large margin for error due to how quickly the eyes go from charging to firing. Leave from the left, go back to your size, then go down, climb down the wall until the bottom of Mt. Inside this tree is a chest that contains a Piece of Heart. The Legend of Zelda: The Minish Cap tait plus petit mais massif dans le cur et l'ambition. If you fuse with one of the Gorons in the Goron cave at this point, a huge Goron will appear at the top of Veil Falls. La leggenda di Zelda: il cappuccio minish era di scala pi piccolo ma enorme nel cuore e nell'ambizione. In order to get the boulder into place, push it in the follow order. Crenel Wall (watch out for falling rocks!)." Let's talk about Kinstone pieces. After fusing with him, take the warp in the South Hyrule Field and find yourself in a house where an old man is being haunted; if you use your Gust Jar to suck up the ghost, youll be rewarded later on. Move north from there to reach room 12, but pass immediately through it to reach room 13, where you can resize yourself to normal. Use the stone to grow small and move through the ravine. The figurine mini-collection game in Minish Cap is emphatically optional, unless youre a horrendous completeness nerd: you dont have to collect all of the figurines in the game, but if you do, youll be rewarded with an extra Piece of Heart. Goron: There are two Gorons you can fuse with after you obtain all six of them (one may not be immediately fusable, though.) Before you unlock the door with the Big Key, though, push the out-of-place block back into position to open the portal to the beginning of the dungeon and save your game. Before you can finally say goodbye to this aggravating dungeon behind, youll have to fight one last boss. This is a pool of Mt. If you don't have enough bombs, break the jars above you. Yay! Its not difficult to find, surprisingly enough; the previously blocked doors are now open, and lead into the basement, where you can find a seemingly subterranean courtyard with a glowing door. Speak With the Elder Leave the dungeon and. Once outside, use the stone to return to full size. To begin with, take the stairs down to room 14 and melt through the ice blocks until you reach room 26, where three beetles are waiting for you. Walk down to get a Piece. When you reach room 46, youll have to maneuver your way through a bunch of floating bombs to reach the exit; if you hit even one of them, youll need to leave the room and come back to reset the puzzle. To find the seed, look for a circle of dead trees that surround a cluster of silver objects that can be removed with the Gust Jar. Use it, jump into the river, then swim northeast until you find a small Minish cave; inside is your Piece. Note that youll be miniaturized to enter it, which means that you wont have any size puzzles to deal with while youre inside. When you locate it, ram into it with your boots; this will knock the key onto the ground, allowing you to grab it again. Block three: Push it left, where it should come to rest against block one. Head left and then south, and you'll see three bricks that can be destroyed with your shiny new Bombs. Head to the Elder who is in the building in the top left corner of the village. In order to bypass the statues at the end of the next path, youll need to kill all of the enemies on the screen. Room 29 will lead to you the exterior room 30, which doesnt appear on your map. Crenel, you continue on to the second dungeon, the Cave of Flames. He lives in a cave on the eastern side of Mount Crenel, and teaches Link the Roll Attack. Jump to the east to obtain a Piece. Head up to the roof of the castle to reach the whirlwind leading up. From there, go up the ladder and head east to find a wall that can be destroyed with a bomb. Return to room three and unlock the southern door there. Reflect a Deku nut to allow the salesman to sell a Grip Ring for the bargain price of 40 Rupees. Sometimes the electricity will hit the front eyes first, other times one ball will deflect off to the side. By In order to do so, return to Hyrule Town and enter the shoe shop there. There are five of them throughout Hyrule, located in caves that can be accessed only with the Mole Mitts. After you unlock the one to the south of the Minish portal in the northwestern corner of the zone, you should be able to take it and head all the way across the map until you reach the southeastern pool of water. A few new people have appeared in Hyrule Town, and a few new buildings have also opened up; your new items will also let you explore the game world more thoroughly. Just be sure to avoid the maces when they come after you, as theyll whip off two health containers with each swing. on January 18, 2006 at 12:17PM PST. Developed by Capcoms devilishly talented Flagship team (also responsible for the Oracle of Ages, Oracle of Seasons, and Four Swords Zelda adventures on the Game Boy), it pits a young boy against a powerful magician whos bent on ruling all of Hyrule. Inside, youll find a few rupees, as well as more Fairies. There is a little Minish that will tell you all about Kinstone pieces once you get one. Directed by James Mangold, the movie also stars Phoebe Waller-Bridge, Antonio Banderas, John Rhys-Davies, Shaunette Renee Wilson, Thomas Kretschmann, Toby Jones, Boyd Holbrook, Oliver Richters, Ethann Isidore, and Mads Mikkelsen. Crenel area to find a cave. The steps here will lead to 18, where youll have to fight off three beetles in order to pass. Theres still one more Goron to find, but you cant reach him just yet, so stow your curiousity for the moment. Inhabitants Mount Crenel is home to the Mountain Minish, among whom is the Minish metal smith Melari and his seven apprentices. He will only let players through if they know a sword technique. You will come across a rocky cave which you can bomb through to find some more Mysterious Shells, though. After the second flower-lighting, Octorock will display some new techniques. Anyway, the mine cart will take you to the southern half of room six, where there is again only a linear path to follow until you reach a bombable wall on the western edge of the room. If you scootch your way to the southern end of room 33, youll be able to enter room 34, but only briefly; use the jars here to refill your arrows and such if you need to. If you then make another vertical set of Links, youll be able to push the northernmost block one space to the right, letting you pass up to room 31. Email news@gamespot.com. The one in the lower-right corner holds a fairy for a more significant health boost. Lon-Lon Milk: If you speak to the Minish in the barrel hut in Minish Town a couple of times, one of them will request Lon-Lon Milk. Enter the Minish Woods and make your way east, across the narrow bridge, down the foggy area, go east past the stump, and now take the north path through the puddle. The small Minish path on the northern wall here will lead to the hidden room 27, where you can resize yourself and start digging through the walls. Collect the Coocoos: If you speak to the girl in front of the house in the southeastern corner of town, youll be able to participate in a little mini-game that involves you running around town attempting to pick up escaped chickens and returning them to the fenced-in yard that the girl is standing in front of. If you hit the switch below the portal hear, the last Small Key will appear, so grab it and return to room 26 in Minish size. Crenel. Simons Simulations: One of the newly-open buildings in town is Simons Simulations on the left side of the main square. The only real way to get them is with the Great Spin Attack; if you charge it up and then keep tapping the button, you should be able to keep spinning long enough to get around them or on one side of them and get a hit or two in. We personally found these almost impossible to get past, but if you manage to complete all ten rounds of the game, youll earn three red Kinstones and a Piece of Heart. With it, youll be able to shoot out beams of energy when you perform a Spin Attack; this will break Vaatis curses, and will also destroy the large panel on the northern end of the room, allowing you to access a chamber with stained-glass windows. Exit the cave head left, and watch out for the several enemies as you make your way to the next cave. I think I need to go to lake helia but I'm not sure. You can obtain a Piece of Heart by heading northwest from where you enter, then pushing the blocks you find into the hole there. This is your first opportunity to miniaturize yourself, so head left, kill the active guardian, then split Link in two and activate the two panels that are furthest apart, starting with the one on the right. Welcome to the Legend of Zelda The Minish Cap Walkthrough. The Legend of Zelda: The Minish Cap The Official Nintendo Player's Guide, . Room four features a treasure chest, but you cant get to it yet, so just leave it be for now and concetrate on dodging the bombs and flames. Carry on to Eastern Hills from here. You have to maneuver your way through the garden without being spotted by the guards; when you reach the end of the path, you can slash away the grass with your sword to reveal a ladder. Let's break them all down. In order to get past the little block barrier here, bomb the rightmost of the crumbling block, then push the rightmost solid block and the upper block to the north. Fly to the platform immediately south of you, then fall down the hole and use your Gust Jar to defeat the Lakitu. The Legend of Zelda: The Minish Cap is available now on Game Boy Advance, Nintendo Switch Online + Expansion Pack, and the Wii U Virtual Console. If you havent already, you might want to head to the Minish village and Kinstone fuse with the Minish inside the barrel hut there; doing so should open up a Red Potion at Syrups hut. To do so, head to the Eastern Fields, Cane-jump from the hole in the northeastern corner of that zone, then walk east to find another adventurers spring. In the next cave (after a short outdoors interlude), youll eventually come to a seemingly broken bridge; in order to get past it, youll have to grab one of the jars from behind the blocks and throw it at the switch to the south of the bridge. Eventually youll come to a bombable doorway in the left wall, leading into the hidden room 28; if you kill all of the enemies here, youll nab another Small Key. If you then walk over to the right side of the room and stand near the Minish thats jumping atop the book, itll fall down onto the floor, where you can resize yourself and retrieve it. After maneuvering through the swamp to the southeast, youll come to another cyclops statue. After that, trading him a single shell will get you a 98% chance of getting a new figurine, and the chances will drop after that. Rather than making your way right towards it after shrinking yourself, though, head left and start climbing the tiny vines back down a few screens. Yar. This guy is precisely the same as the end boss of the first dungeon you went through, save for the fact that hes somehow electrified. [ ] In the less-extreme southwestern corner (above where you climb a green vine to access this zone from Mt. Theres not much for you to do on the next screen save maneuver through the many enemies. The small Gyorg has a different pattern. [ ] After you have the Pegasus Boots, youll be able to uncover a Minish portal in the cow field here. In order to find it, though, youre going to need to grab another item. Index of Tips and Tricks Complete Walkthrough. You now have all of the Kinstones, but you still need to find the remaining Mysterious Clouds. Predictably enough, heres the map for the Fortress of Winds. Crenel until you come to an entrance. When you do, though, youll be locked into mano-a-pillar combat with the Madderpillar, the guardian of the Gust Jar. You can also gain another Piece of Heart in his quarters. Youll grab a Piece of Heart there, as well as three red Kinstones. Trilby Highlands. This will let you pass through to room 21, where youll have to maneuver through a long ice platform to reach the southern end. From StrategyWiki, the video game walkthrough and strategy guide wiki < The Legend of Zelda: The Minish Cap The second guardian soldier that blocks your path is inactive, and therefore wont move from your path. As with most boss fights, youll need to hurt each of the Gyorgs three times in order to defeat them. Youll have to fend off three waves of Magicians here; if you have a surfeit of bombs, try laying them as they materialize and you might get some easy kills. Up ahead, players will see a mushroom that they can use to launch across the hole in the floor. 3: Fuse with a Mysterious Wall in the sand cave in the northwestern corner of the Twilby Highlands. At the end of the room, split-Link to push the block out of the way to reach room three, where youll have to dodge flying bomb-like enemies as the moving platform here wends its way north. Head down the ladder you now have access to. . Leave the cave and go west to reach a climbable rock wall.
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